A mobile fitness game built around fast head-to-head circuits: complete the reps, hit the tile and race through the board. Product design, engineering, release preparation and the repeatable film format sit in one system.
Project details ↗Independent studio / Matt Hunt / Greater Manchester
MegaBoom
I make complex things clear, useful and good to look at.
Creative work across moving image, software and physical systems.

Selected work / current practice
Work,
honestly.
A concise snapshot of products, production practice, technical learning and creative IP. Each project is labelled by its current state; more visual evidence will be added only when it is real and cleared to share.
Showing 6 projects.
A private strategy-to-execution operating system for running products, production work and long-term capability development without collapsing into another generic task manager.
Project details ↗
Megaboom / Original workProfessional moving-image work across direction, camera, photography, animation and post-production—grounded in making complex ideas clear and people feel natural on screen.
Project details ↗A structured 24-month transition into robotics simulation, digital twins and spatial AI, designed around competency evidence rather than course attendance.
Project details ↗A darkly comic adult stop-motion science-fiction series about an unlikely crew whose enterprising schemes tend to go catastrophically wrong.
Project details ↗
Megaboom / Original workA series of animated 3D artworks exploring imagined microscopic, planetary and cosmic forms through procedural materials, animation, lighting and look development.
Project details ↗How the range fits together
Production is the base.
Systems are the multiplier.
The advantage is not “doing lots of things.” It is being able to frame a problem, communicate it visually, build the tool, understand the system around it and present the result properly.
Moving image
Direction, camera, photography, animation, 3D and post-production. Production craft is the foundation—not a legacy section bolted onto a tech portfolio.
Products + AI
Working software, operational systems and AI with structure: validated outputs, explicit permissions, durable context and evidence instead of theatre.
Machines
A serious learning-and-build trajectory into robotics simulation, digital twins and spatial AI, with competency gates and honest work-in-progress.
Applied AI / no smoke machine
AI, used
properly.
Megaboom uses AI as an operating capability: to accelerate research, build software, interrogate repositories, structure decisions and turn strategy into action. The important bit is the architecture and judgement around the model.
- MONTY: a private strategy-to-execution system with controlled AI actions.
- Agentic build workflows: repositories, tests, deployment and documentation treated as one loop.
- Evidence boundaries: source code, deployment, real usage and commercial results never blurred together.
- Human authority: publishing, spend, communication and destructive actions remain explicit decisions.
Cutting edge where it helps. Boring and reliable where it matters.
About / Matt Hunt
Creative technologist.
Production human.
Compulsive builder.
I have a professional background in video production, photography, animation and post. I now apply the same visual judgement and production discipline to software, AI systems, products and an active transition into robotics simulation.
The work crosses categories, but the standard is consistent: understand the real problem, make the next decision obvious, sweat the details and leave behind something that genuinely works.
- Based
- Greater Manchester, UK
- Useful to
- Employers, clients, account teams, collaborators and technically curious people
- Interested in
- Moving image, AI products, technical storytelling, robotics, digital twins and spatial systems
Work / roles / collaborations
Have a useful
conversation.
For roles, collaborations or production conversations, send a short note with the problem you are trying to solve.
hi@megaboomstudios.co.ukPublic production availability varies. Interesting technical, product and creative-technology conversations are always welcome.